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Daz Studio / Iray wet skin and clothes

06 May 2022 20:21 #74067 by Gincognifo
Daz Studio / Iray wet skin and clothes was created by Gincognifo
Disclaimer: I am not an expert at this and I'm still fiddling with these settings myself, but you may find this a useful jumping off point.

Skin settings based on  renderguide.com/daz3d-wet-skin-tutorial/  that you might find easier to follow.

Here are some tips and techniques for getting wet/glossy skin and clothes in Daz Studio, using Iray.


Wet Skin

Start with a base Genesis Figure (this is Victoria 8) with any materials you want applied.

 

Select the Figure in the Scene.  Open the Surfaces tab.  Select "Skin" so that only the skin surfaces are selected.
Find the "Dual Lobe" settings.  Increase Dual Lobe Specular weight to 1.  Increase the Dual Lobe specular reflectivity settings.  Decrease the Specular Lobe 1 and Specular Lobe 2 Roughness settings.
Depending on how much you change these settings, you should get an oily sheen on the figure's skin.

 

Find the "Top Coat" settings.  Increase Top Coat Weight to 1. Increase Reflectivity and Decrease Top Coat Roughness.  Depending on how much you change these settings, the wet effect should increase.

 

Add a geometry shell to the figure and turn off the non-skin surfaces (Cornea, EyeMoisture, EyeSocket, Fingernails, Irises, Mouth, Pupils, Sclera, Teeth, Toenails).
Reduce the mesh offset to 0.01.

 
 

Select the geometry shell.  Open the surfaces tab and make sure all surfaces are selected.  Apply a water shader (Water - Thin from the Default Resources should work fine)

 

Apply an opacity mask by selecting Cutout Opacity in the surface settings and giving it a "streaky/drops" image.  Where you want the water effect to show should be white and the rest should be black or dark gray.

 
 

Example render:

 


Wet Fabric

For making clothes look wet, I usually rely on the fact that latex has a "wet" look to it.

Select the clothes in the scene tab.  Open the surfaces tab and make sure that all surfaces you want to modify are selected.
Apply a white latex or plastic shader, but [THIS IS IMPORTANT], use Ctrl-Shift when double-clicking the shader to bring up the Options dialog.  You want to change Images from Replace to Ignore.  This will apply the shader settings but leave the texture images in place.

 

This will give the clothes a glossy look.

 

Since wet fabric is slightly translucent, we want to edit the cutout opacity on the surface settings.  Reduce the opacity to anywhere from 50-70 percent and/or apply a mask.  Here I'm using a mask with a bit of randomness.

 
 

You can also add a geometry shell to the clothes with a water shader applied.  Remember to reduce the mesh offset to 0.01.  You can play with the opacity of the shell to lessen or increase the effect.

 

Sample Render:

 


Wet Hair

No shortcuts on this one, you're either going to have to accept dry hair or pony up for a wet hair product like  www.daz3d.com/leony-wet-and-dry-ponytail...esis-3-and-8-females .  You can try some of the same surface tricks with the hair (Dual Lobe and Top Coat/Reflectivity and Roughness) but it won't affect the shape of the hair which changes a lot when it's wet.

  




Draw the rest of the owl

Once you put a wet character into a scene with real lighting, props, and effects, you'll notice that the look of the surfaces changes quite a lot.  You'll need to dial all of these settings up and down until it looks right for your scene.

Remember that the more complex surfaces (reflective and translucent) you add to your scene, the harder the Iray engine is going to have to work.

Here's an example render, where I ended up tweaking most of the settings.  (Larger version in attachments.) It's still a little "oily" for my liking but it's getting there.

 


Commercial Products

Search Daz or Renderosity for "Wet Skin" and you'll find any number of products to product wet skin effects which may be better than what you can do by tweaking surfaces on your own. I've yet to find the one true solution.

Harder to find are wet clothing and wet hair products, but there are some out there.
 

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06 May 2022 20:39 #74069 by Bully_pup
Replied by Bully_pup on topic Daz Studio / Iray wet skin and clothes
Gincognifo

Wow!   So you did use any assets for that effect?   The step by step looks easy enough to follow.  Gonna try it out.   You should consider YouTube tutorials.  

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06 May 2022 21:21 #74070 by Gincognifo
Replied by Gincognifo on topic Daz Studio / Iray wet skin and clothes

Gincognifo

Wow!   So you did use any assets for that effect?   The step by step looks easy enough to follow.  Gonna try it out.   You should consider YouTube tutorials.  

The wet hair is this:  www.daz3d.com/leony-wet-and-dry-ponytail...esis-3-and-8-females
The white latex shader I mentioned came from here:   www.daz3d.com/plastic-and-latex-iray-shaders  (there are some good free Latex shaders here:  surrenderdolls.com/free-iray-shaders/ )
The swimsuit is from here:  www.daz3d.com/x-fashion-inspire-bathsuit-for-genesis-8-females
The base model is Victoria 8:  www.daz3d.com/victoria-8
The background scene came from:  www.daz3d.com/take-a-swim
For lighting, I usually use:  www.daz3d.com/inaneglory-s-photo-studio-point-and-shoot-iray

I own way too many Daz products.  Don't make the same mistakes I did.  It all seems so innocuous and there are so many sales, but sooner or later you wake up and find that you own too much shit that you will never use.
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06 May 2022 23:41 #74073 by kikass2014
Replied by kikass2014 on topic Daz Studio / Iray wet skin and clothes

I own way too many Daz products.  Don't make the same mistakes I did.  It all seems so innocuous and there are so many sales, but sooner or later you wake up and find that you own too much shit that you will never use.


HAHAHA same as me :D I know exactly what you mean :)  Theres stuff I have I have NEVER used.  Just taking up space on my hard drive :D 

Peace.

/K

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