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New Skyrim Supergirl Mod - WIP

20 Mar 2019 14:27 - 20 Mar 2019 14:31 #63288 by murdough
Replied by murdough on topic New Skyrim Supergirl Mod - WIP
I'd recommend installing this. Had a crashing issue with another armor mod.

www.nexusmods.com/skyrim/mods/68000

It helps with such things. You will need to install www.nexusmods.com/skyrim/mods/11811 www.nexusmods.com/skyrim/mods/37481 and www.nexusmods.com/skyrim/mods/29624 for it to work properly. As it is, those three are recommended for any sort of modding anyway, RaceMenu offering more customization options anyway.

Also, always run FNIS after installing a new mod, just in case.
Last edit: 20 Mar 2019 14:31 by murdough.

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20 Mar 2019 14:27 #63289 by murdough
Replied by murdough on topic New Skyrim Supergirl Mod - WIP
For the record, the costume runs fine for me with UNP, so CBBE isn't a prerequisite

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20 Mar 2019 14:33 #63290 by murdough
Replied by murdough on topic New Skyrim Supergirl Mod - WIP
I would also recommend this mod www.nexusmods.com/skyrim/mods/32155

It allows you to adjust your character's height. After all, what's better than a 2 meter tall Supergirl?

I admit, I have over 160 mods on my current build, so what's a few more?

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20 Mar 2019 21:57 #63297 by Sarge395
Replied by Sarge395 on topic New Skyrim Supergirl Mod - WIP
This looks awesome.  I am not a modder but played some Skyrim way back.  

Any way to post the simple requirements and recommended mods in sequential order of importance or installation?  

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21 Mar 2019 09:53 #63302 by PowerWoman
Replied by PowerWoman on topic New Skyrim Supergirl Mod - WIP
Could you give me that list?
because i'm bad in enligh...

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21 Mar 2019 10:11 #63303 by Woodclaw
Replied by Woodclaw on topic New Skyrim Supergirl Mod - WIP

Sarge395 wrote: This looks awesome.  I am not a modder but played some Skyrim way back.  

Any way to post the simple requirements and recommended mods in sequential order of importance or installation?  

PowerWoman wrote: Could you give me that list?
because i'm bad in enligh...


The list included in the Readme file is pretty complete. As far as I can tell the only extra requirements are the XP32 Skeleton Overhaul (a mod so essential that most people don't even remember to have it installed) and either the CBBE or UNP body mesh to use the costume mod . Flying is a completely separate mod with its own requirements.

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21 Mar 2019 10:26 #63304 by PowerWoman
Replied by PowerWoman on topic New Skyrim Supergirl Mod - WIP
Could you post them....?
My mother tongue is not English,it;s too much word to me..

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21 Mar 2019 14:52 #63308 by Woodclaw
Replied by Woodclaw on topic New Skyrim Supergirl Mod - WIP

PowerWoman wrote: Could you post them....?
My mother tongue is not English,it;s too much word to me..


I already embedded links in my post above. I can't directly share those files because they're not my property.

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"What is the point of having free will if one cannot occasionally spit in the eye of destiny?" ("Gentleman" John Marcone)

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22 Mar 2019 10:30 #63334 by PowerWoman
Replied by PowerWoman on topic New Skyrim Supergirl Mod - WIP
I just need  codes 

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22 Mar 2019 11:31 #63335 by PowerWoman
Replied by PowerWoman on topic New Skyrim Supergirl Mod - WIP
Ťhis superpowers I just cant get them..

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22 Mar 2019 12:22 - 22 Mar 2019 12:24 #63338 by JayForest
Replied by JayForest on topic New Skyrim Supergirl Mod - WIP
These are the names from the manual. You need to type in the console window:

For example,

HELP "SGM Heat Vision"

and it will list the code for you.

I would list codes if there were exact codes, but only the original non-modded content has reliable codes.

The only requirement for the mod is SKSE if you want to use the super jumps. But the mod will still run without it.

skse.silverlock.org/

Console Names:

SGM Heat Vision
SGM Incineration Vision
SGM Mega Heat Vision
SGM Super Breath
SGM Super Suction
SGM Utility Breath
SGM Super Scream
SGM Freeze Breath
SGM Life Sense
SGM Bullet Time
SGM Night Vision
SGM Supergirl Muscle
SGM InstaKill
SGM Supergirl Waterwalk
SGM Super Jump x1
SGM Super Jump x2
SGM Super Jump x3
SGM Super Speed x1
SGM Super Speed x2
SGM Super Speed x3
SGM Super Speed x4
SGM Supergirl Might
SGM Steel Body
SGM Supergirl Sturdiness
SGM Superpunch Gentle
SGM Superpunch Orbit
SGM Superpunch Hurt
SGM Superpunch Kill
SGM Superpunch Knockout

Words of Power:

SGM Breeze
SGM Gust
SGM Gale

SGM Singe
SGM Burn
SGM Scorch

Last edit: 22 Mar 2019 12:24 by JayForest.
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22 Mar 2019 12:22 #63339 by Woodclaw
Replied by Woodclaw on topic New Skyrim Supergirl Mod - WIP

PowerWoman wrote: Ťhis superpowers I just cant get them..


Do you mean in game?

I think you need to use the debug console.

(formerly Anon, still Librarian)

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22 Mar 2019 13:48 #63341 by PowerWoman
Replied by PowerWoman on topic New Skyrim Supergirl Mod - WIP

Woodclaw wrote:

PowerWoman wrote: Ťhis superpowers I just cant get them..


Do you mean in game?

I think you need to use the debug console.


Yes

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22 Mar 2019 13:50 #63342 by PowerWoman
Replied by PowerWoman on topic New Skyrim Supergirl Mod - WIP

JayForest wrote: These are the names from the manual. You need to type in the console window:

For example,

HELP "SGM Heat Vision"

and it will list the code for you.

I would list codes if there were exact codes, but only the original non-modded content has reliable codes.

The only requirement for the mod is SKSE if you want to use the super jumps. But the mod will still run without it.

skse.silverlock.org/

Console Names:

SGM Heat Vision
SGM Incineration Vision
SGM Mega Heat Vision
SGM Super Breath
SGM Super Suction
SGM Utility Breath
SGM Super Scream
SGM Freeze Breath
SGM Life Sense
SGM Bullet Time
SGM Night Vision
SGM Supergirl Muscle
SGM InstaKill
SGM Supergirl Waterwalk
SGM Super Jump x1
SGM Super Jump x2
SGM Super Jump x3
SGM Super Speed x1
SGM Super Speed x2
SGM Super Speed x3
SGM Super Speed x4
SGM Supergirl Might
SGM Steel Body
SGM Supergirl Sturdiness
SGM Superpunch Gentle
SGM Superpunch Orbit
SGM Superpunch Hurt
SGM Superpunch Kill
SGM Superpunch Knockout

Words of Power:

SGM Breeze
SGM Gust
SGM Gale

SGM Singe
SGM Burn
SGM Scorch

Thanks,But...I think not this codes,I mean,how can add superpowers into my charater...?player.addshout XXXXXX1 what mean this..?It's a bit too much for me....

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23 Mar 2019 02:34 #63356 by PowerWoman
Replied by PowerWoman on topic New Skyrim Supergirl Mod - WIP
AA
also,what about this mod?
https://www.loverslab.com/topic/76085-true-amazons-race-and-armors/?page=27
when your charater runing you can push away anything,did should be add in your mod?more fun

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23 Mar 2019 06:20 #63358 by murdough
Replied by murdough on topic New Skyrim Supergirl Mod - WIP
[/quote]Thanks,But...I think not this codes,I mean,how can add superpowers into my charater...?player.addshout XXXXXX1 what mean this..?It's a bit too much for me....[/quote]

when you open the console by pressing ~ type help SGM. it'll bring up a list of items. items that begin with the tag SHOU are shouts. so, for example, to get basic heat vision, you would type player.addshout 30036C80

the tags WEAP, ITEM, and ARMO would be gained through player.additem <code> <quantity you want>

after you gain the powers, they're accessible in the magic menu which can be accessed by pressing tab. you can only equip one power at a time, and they're in the form of shouts and need to be unlocked by using dragon souls, the code to gain more souls being listed in the readme file.
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23 Mar 2019 06:47 - 23 Mar 2019 06:47 #63359 by PowerWoman
Replied by PowerWoman on topic New Skyrim Supergirl Mod - WIP

murdough wrote:

Thanks,But...I think not this codes,I mean,how can add superpowers into my charater...?player.addshout XXXXXX1 what mean this..?It's a bit too much for me....[/quote]

when you open the console by pressing ~ type help SGM. it'll bring up a list of items. items that begin with the tag SHOU are shouts. so, for example, to get basic heat vision, you would type player.addshout 30036C80

the tags WEAP, ITEM, and ARMO would be gained through player.additem <code> <quantity you want>

after you gain the powers, they're accessible in the magic menu which can be accessed by pressing tab. you can only equip one power at a time, and they're in the form of shouts and need to be unlocked by using dragon souls, the code to gain more souls being listed in the readme file.[/quote]

thank you,i;m get them now
Last edit: 23 Mar 2019 06:47 by PowerWoman.

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24 Mar 2019 09:46 #63375 by AuGoose
Replied by AuGoose on topic New Skyrim Supergirl Mod - WIP
These look really excellent. I mean Really, REALLY excellent. One thing caught my eye for possibly improving the superbreath- is there any way to lock the character's breathing animation cycle? Seeing her inhale (repeatedly) during the longer superbreath attacks looked a little strange.

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24 Mar 2019 11:43 #63380 by Woodclaw
Replied by Woodclaw on topic New Skyrim Supergirl Mod - WIP

AuGoose wrote: These look really excellent. I mean Really, REALLY excellent. One thing caught my eye for possibly improving the superbreath- is there any way to lock the character's breathing animation cycle? Seeing her inhale (repeatedly) during the longer superbreath attacks looked a little strange.


Skyrim animations are notoriously iffy and hard to get. Keep in mind that it pretty much took an entire stand alone mod just to get new ones in game.

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26 Mar 2019 11:44 #63407 by JayForest
Replied by JayForest on topic New Skyrim Supergirl Mod - WIP
True, if the animations were a little less strict, I'd have a blast creating all sorts of cool stuff. :)

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