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Now in luminous Goose-o-Vision!!

01 Nov 2016 14:55 #50981 by AuGoose
Now in luminous Goose-o-Vision!! was created by AuGoose
I'm gonna put my wild flailing with rendering over here so as to not clutter up my writin' notebook.

So far I feel like it's going pretty well. At least for values of 'pretty well' meaning I can see lots of stuff I want to do and have no idea how to do :). Tons to learn. Lighting, material maps, how to get half the stuff I've bought to actually work... Good times.

Anyhow, I thought I'd share a couple new renders as I pick away at it.

Inspired by a scene in 'Makes No Difference Who You Are...' ~



And my first fast and dirty go at Wendy :) ~



Hope you like :)!

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01 Nov 2016 17:56 - 02 Nov 2016 10:34 #50983 by AuGoose
Replied by AuGoose on topic Now in luminous Goose-o-Vision!!
I feel like I've just been run through a Three Stooges skit.
"Mesh lighting is awesome!"
"Cool, I'd love to try it. How do you do it?"
"Create a plane, then turn the emission way up!"
"Erm... make a plane?"
((Consult the internet))
"Ok, I've got a plane, now I should turn up the emiss... hey, there's no emission option."
"You've gotta add it as a shader."
"Erm... add shaders?"
((Consult the internet))
"Seriously? That tab over there??!? Ok..."

Yeah. I got there, but mostly after I found a guy whose whole business seems to be teaching people how to use DAZ who was willing to write a free guide that treated me like the utter novice I am :). I bookmarked his store, because if he wants some money for a tutorial on lighting underwater scenes --insert badass picture of a sunken boat coming into view through inky gloom here-- I'm kinda inclined to pay the man.

So a couple new tools in my belt, but the big one is mesh lights. YAAAYY!

Lets try this again ~

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Last edit: 02 Nov 2016 10:34 by AuGoose.
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02 Nov 2016 07:59 - 02 Nov 2016 08:01 #50995 by AuGoose
Replied by AuGoose on topic Now in luminous Goose-o-Vision!!
Still futzing about. Shaders are neat, but definitely need to spend some time looking at the library I have and get a better feel for the default surfaces at my disposal (as it looks like part of the art is misappropriating materials to create the look you actually want...)

There's also the small issue of outgrowing clothes that burst apart seems to be not-a-standard feature (really, why not?!?) but I found that with all the internal sliders accessible you can at lest make the clipping interesting :).

Earlier pose for Ella mid-change, now on background ~


I am getting the most curious library of personally-created poses ;).

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Last edit: 02 Nov 2016 08:01 by AuGoose.

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02 Nov 2016 10:27 - 02 Nov 2016 10:29 #50998 by AuGoose
Replied by AuGoose on topic Now in luminous Goose-o-Vision!!
...Aaaand the somewhat inevitable final form of Super-Ella. Still tinkering with clothing partial-destruction (hence the ankle-straps left over from her shoes). Light's a little too blue in this for her fair skin, but these are all just practice pieces, so (identifiable) mistakes are kind of a good thing :).

Yeah, she's kind of overt (and completely NSFW -- hence, spoilers) ~
Warning: Spoiler!

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Last edit: 02 Nov 2016 10:29 by AuGoose.
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04 Nov 2016 01:52 #51050 by AuGoose
Replied by AuGoose on topic Now in luminous Goose-o-Vision!!
I've mostly been editing the last few days, but I did add a few more goodies to my 3D kit and did my first texture re-build using photoshop. Its a definite flashback to hacking City of Heroes characters - same map styles so some old experience moved things along.

I also put together a little sumthin'-sumthin' for my workshop entry to go with the post-voting re-writes :).

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04 Nov 2016 10:28 #51052 by koopa
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This last pic you posted got me REALLY interested in your workshop Entry !

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20 Nov 2016 18:56 #51333 by AuGoose
Replied by AuGoose on topic Now in luminous Goose-o-Vision!!
Still tinkering.

I have pretty much all the assets I need now for some Best. Day. Ever. illustrations.

Fiona occasionally reminds me to get a school showers set ;)...

And like winter, Sylvia is coming...

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22 Nov 2016 22:52 #51362 by sarahsilver
Replied by sarahsilver on topic Now in luminous Goose-o-Vision!!
This is looking awesome!
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30 Nov 2016 06:05 - 30 Nov 2016 22:39 #51465 by AuGoose
Replied by AuGoose on topic Now in luminous Goose-o-Vision!!
Experimenting with a torus light source instead of a square plane - which seems to make a difference on highly shiny surfaces.


And a little regular mesh lighting as I try to dial in a look for my online 'main' of many years :).



Yes, yes, I realize I'm a somewhat singular creature around here in this regard, but they're still simply the hottest of accessories to me :).



Ok, mad 3D scheme no. 471actually worked, and is so awesome it's getting written in :).
Warning: Spoiler!

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Last edit: 30 Nov 2016 22:39 by AuGoose.
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01 Dec 2016 01:16 #51473 by sarahsilver
Replied by sarahsilver on topic Now in luminous Goose-o-Vision!!

AuGoose wrote: Experimenting with a torus light source instead of a square plane - which seems to make a difference on highly shiny surfaces.


And a little regular mesh lighting as I try to dial in a look for my online 'main' of many years :).



Yes, yes, I realize I'm a somewhat singular creature around here in this regard, but they're still simply the hottest of accessories to me :).



Ok, mad 3D scheme no. 471actually worked, and is so awesome it's getting written in :).

Warning: Spoiler!


I sense a bit of CODE Avatar in these renders. I could very well be wrong.
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01 Dec 2016 09:23 - 01 Dec 2016 10:21 #51482 by AuGoose
Replied by AuGoose on topic Now in luminous Goose-o-Vision!!

AuGoose wrote: Yes, yes, I realize I'm a somewhat singular creature around here in this regard, but they're still simply the hottest of accessories to me :).

sarahsilver wrote: I sense a bit of CODE Avatar in these renders. I could very well be wrong.


Oh no. I think you've actually shown me an insight I hadn't consciously had. Its still me, 14~ years later, and now that you've reminded me that I FINALLY have the capacity illustrate that tale exactly as I imagined it, I think I just lost a few hundred hours of my life (to a worthy cause). So THANK YOU, very much :)!

Damn. I'm kind of giddy at the prospect.


Ok, that those are two button clicks apart once you get set up is magic :).

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Last edit: 01 Dec 2016 10:21 by AuGoose.
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01 Dec 2016 14:55 #51486 by njae
Replied by njae on topic Now in luminous Goose-o-Vision!!
I'm seriously looking forward to seeing the illustrations inside their respective stories.
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01 Dec 2016 17:36 - 01 Dec 2016 17:36 #51487 by dante1265
Replied by dante1265 on topic Now in luminous Goose-o-Vision!!
Looking really great. I love the shiny wings!
Last edit: 01 Dec 2016 17:36 by dante1265.

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02 Dec 2016 19:21 #51502 by AuGoose
Replied by AuGoose on topic Now in luminous Goose-o-Vision!!

njae wrote: I'm seriously looking forward to seeing the illustrations inside their respective stories.


Funny you should mention that...
Bree -- Sophie -- Sylvia

That's only 90% converged so there's a little speckling I can fix in a longer run. I also want to personalize the space a little bit (hand weights laying on the floor, heh) and spend a bit more time tuning their individual faces and builds, but for a test of the set and some posing I'm pretty satisfied with "movie night" the evening before the story begins. :D

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03 Dec 2016 00:21 #51511 by sarahsilver
Replied by sarahsilver on topic Now in luminous Goose-o-Vision!!

AuGoose wrote:

AuGoose wrote: Yes, yes, I realize I'm a somewhat singular creature around here in this regard, but they're still simply the hottest of accessories to me :).

sarahsilver wrote: I sense a bit of CODE Avatar in these renders. I could very well be wrong.


Oh no. I think you've actually shown me an insight I hadn't consciously had. Its still me, 14~ years later, and now that you've reminded me that I FINALLY have the capacity illustrate that tale exactly as I imagined it, I think I just lost a few hundred hours of my life (to a worthy cause). So THANK YOU, very much :)!

Damn. I'm kind of giddy at the prospect.


Ok, that those are two button clicks apart once you get set up is magic :).


Well that is quite enticing, I hope to see what comes of this. Those Seraphim may yet fly again.
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03 Dec 2016 15:18 #51519 by AuGoose
Replied by AuGoose on topic Now in luminous Goose-o-Vision!!
Woohoo, my first 10+ hour render!
(terribly exciting! :D)

Click to see image (much) larger.
Bree -- Sophie -- Sylvia

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04 Dec 2016 00:51 - 04 Dec 2016 01:25 #51522 by AuGoose
Replied by AuGoose on topic Now in luminous Goose-o-Vision!!

sarahsilver wrote: Well that is quite enticing, I hope to see what comes of this. Those Seraphim may yet fly again.


For your amusement.
Warning: Spoiler!

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Last edit: 04 Dec 2016 01:25 by AuGoose.
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04 Dec 2016 19:48 #51539 by sarahsilver
Replied by sarahsilver on topic Now in luminous Goose-o-Vision!!

AuGoose wrote:

sarahsilver wrote: Well that is quite enticing, I hope to see what comes of this. Those Seraphim may yet fly again.


For your amusement.
Warning: Spoiler!


Wow this is awesome! I appreciate this!

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05 Dec 2016 00:40 - 05 Dec 2016 00:42 #51549 by AuGoose
Replied by AuGoose on topic Now in luminous Goose-o-Vision!!

sarahsilver wrote: Wow this is awesome! I appreciate this!


My pleasure :). Hopefully this is somewhat like you were thinking in terms of the Orb's effects...

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Last edit: 05 Dec 2016 00:42 by AuGoose.
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06 Dec 2016 13:00 - 06 Dec 2016 15:22 #51577 by AuGoose
Replied by AuGoose on topic Now in luminous Goose-o-Vision!!
So I've largely settled on a final wish model for Sylvia. Now I'm just playing, but she holds up very well in all manner of poses :).

Funny what you can do when your strength vastly outstrips your own bodyweight.



Sadly my machine crashed on this render, but I was able to partially savage it.
Need. New. Rig. Grrrr.


This is an attempt at a later scene in the story, incorporating some techniques from the photo manipulation thread :D.
NSFW. Not even remotely.
Warning: Spoiler!

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Last edit: 06 Dec 2016 15:22 by AuGoose.
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06 Dec 2016 16:08 #51581 by lojack
Replied by lojack on topic Now in luminous Goose-o-Vision!!
Nice! On the heat vision, the beam doesn't start at her eyes, but a bit above the eyeball. Its up to you to figure if you need to connect it or 'glow' her eyes or both? Also, how does it look with a slight blur/distortion on outer edge of beam to approximate the effect of heated air?

Oh, and definitely need to get some beefier hamster chow! :P
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06 Dec 2016 20:36 #51583 by njae
Replied by njae on topic Now in luminous Goose-o-Vision!!
The pics of Sylvia are great. But in the first one, it looks like her shoes don't really fit. The shoes seem to be bent in a different angle than the feet and it seems like her big toe is sticking out. Kinda clashes with the way her hand is perfectly on the ground.

In the third one I'm a bit confused about her feet as well. Her right toes are curled while her left aren't. It feels a bit strange but mostly because I remember you mentioning that you weren't into flight being connected to some kind of flexing here. But the picture is great, would love to see a non-crashed version.

Oh and that heat vision image is pure gold of course. One of the few things I tried with Daz3d so far was trying to get glowing eyes by using a light source right in front of them - didn't really work out.
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06 Dec 2016 21:54 #51586 by AuGoose
Replied by AuGoose on topic Now in luminous Goose-o-Vision!!

njae wrote: The pics of Sylvia are great. But in the first one, it looks like her shoes don't really fit. The shoes seem to be bent in a different angle than the feet and it seems like her big toe is sticking out. Kinda clashes with the way her hand is perfectly on the ground.


They're actually open toed, but yeah, I can see how that's jarring in this case :). Something to be aware of in the future... Thanks!

In the third one I'm a bit confused about her feet as well. Her right toes are curled while her left aren't. It feels a bit strange but mostly because I remember you mentioning that you weren't into flight being connected to some kind of flexing here. But the picture is great, would love to see a non-crashed version.


I was an idiot and didn't save that before rendering so any recreation with be hit and miss. But probably better :).

(must. keep. positive. attitude. after. crash...)

Oh and that heat vision image is pure gold of course. One of the few things I tried with Daz3d so far was trying to get glowing eyes by using a light source right in front of them - didn't really work out.


I'm mulling that over too. I -think- I can make it work with a pair of long thin cylinders with emissive shaders. The two tricks though are there's a setting that will cause an object to emit light but not be directly visible to the camera (so I can go back and paint in the eye beams with Gaussian fuzzing effects) and the cylinders will be so small they'll probably need to put out on the order of SIX MILLION lumens to actually cause highlights on the surrounding surfaces... But day-am I want to do a render that's lit by nothing but the eye beams. Dark alley deathrays! :D

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07 Dec 2016 04:12 #51590 by sarahsilver
Replied by sarahsilver on topic Now in luminous Goose-o-Vision!!

AuGoose wrote:

sarahsilver wrote: Wow this is awesome! I appreciate this!


My pleasure :). Hopefully this is somewhat like you were thinking in terms of the Orb's effects...


This is looks truly excellent, and while the Orb will certainly enhance certain physical features, she will look pretty much different. Perhaps I can do into detail about it, or you know add a bit more to A Silver Shock...

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07 Dec 2016 13:38 #51600 by AuGoose
Replied by AuGoose on topic Now in luminous Goose-o-Vision!!

sarahsilver wrote: This is looks truly excellent, and while the Orb will certainly enhance certain physical features, she will look pretty much different. Perhaps I can do into detail about it, or you know add a bit more to A Silver Shock...


Please do! Its off to a fun start and the more it paints a picture, the more I can cleave to your vision. Along with picking your brain directly of course. But I'm glad your enjoying my early "fan art" :).

I ended up doing a little bit of a "speed painting" exercise rapidly incorporating requests/guidance from a partner and rendering a whole progression of images with a new frame every couple of minutes. Sort of RP'ing in 3D? Along the way I learned a couple of neat new techniques :). One highlight I wanted to share.

Because this is how the world ends... (NSFW)
Warning: Spoiler!


I've got company for the next week or so so I'll have to leave you with that, and the Muse has been tapping her foot and making pointed glances at my keyboard, so hopefully back to writing next. But it's been fun sharing my progress! B)

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