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Bionicskillz - My DAZ 3D projects
I just want to say I'm pumped! I've been messing around with DAZ for the past few days and got very far. I can't tell you how excited I am with some of my test projects. I was first thinking of short comic stories I want to do but I starting animating and I'm blown away by what I was able to do so far. A lot of credit goes to the program and artists who made the content I'm using but have a look and meet Valentina:
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bionicskillz wrote: I've been deep, very deep into learning DAZ after seeing what it can do and I'm blown away so far. I'm making my mini scenes of what I always envisioned in my wildest fantasies.
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What's your process in creating the animation? With a static camera it seems like you could speed the render time up by only rendering Valentina and keep the background static there. That would require to render as an image sequence and turn the images into a video using another tool. As a bonus, there's no real loss in case of a crash as any frame that was rendered is already saved.
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Still, having 399 images in little more than three hours sounds very fast, especially considering the lack of NVIDIA. Some of the higher quality animations I made took days/weeks to render - but that was 1080p with full 3d background and all...
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njae wrote: Phew, using IRAY without an NVIDIA card is... tough. I did my first steps with an AMD graphics card as well and since I have a desktop switching that one was an easy feat,
Still, having 399 images in little more than three hours sounds very fast, especially considering the lack of NVIDIA. Some of the higher quality animations I made took days/weeks to render - but that was 1080p with full 3d background and all...
Don't get me wrong; when I didn't touch the Iray default settings and rendered an image, just one image, it took me around an hour and 45 minutes. But, yes, rendering 399 in under 4 hours wasn't that bad for a non Nvidia computer. All rendering is down on the CPU and I'm using a 2017 Imac with a 4.2 GHz Core i7 with 24gb of ram so I guess that helps a bit. but my comp fan is spinning like crazy.
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Seriously, you're making some AMAZING animations!!!
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oliu99 wrote: Bionicskillz, apropos your comment about steel bending on youtube, i wondered if this Daz tutorial could be of any interest to you? Specifically the bit about the barrel from 17:20
Yes. That was one of the first videos I saw when I started the program last week. I was able to deform some stuff but it all depends on the geometry of the prop so sometimes it looks weird but I was successful with an iron door prop I have. I'll post it soon.
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Nice work
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Nice work
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Been working on a lot of stuff and found some new models to work with. I think some of you will like this one especially: I hope she looks familiar lol.
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I'm also a fan of Resident Evil games and used a Daz3D model of Claire Redfield. Finding the Lindsay Wagner (Amelie from Death Stranding) model had me craving to do some more 70s style stuff so I bought some sexy retro outfits and put them on Claire:
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And also working on a short film animation with 2 characters, one of them being female and dressed in latex of course. I'll add sound efx to some of these mini animations soon and post on Youtube. THinking about starting a Patreon as I want a new computer to utilize Daz to its fullest since my CPU is gonna melt. Thanks again all!
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